Classic 3 Settings

Game speed 3
Unit speed 0.5
Resource production factor 1
Barbarian village spawning 100% chance when a player joins the world
Bonus village spawning 0% chance when a player joins the world
Ability to demolish buildings Active
Morale Active (time-based)
Milliseconds Active
Fake limit Inactive
Research System Simplified research
Church Inactive
Watchtower Inactive
Quest System Active
Achievements Active
Growing barbarian villages Active up to 2000 points
Bonus villages No bonus villages
Time frame for cancelling attacks 6 minutes
Time frame for cancelling transports 5 minutes
Night bonus Inactive
Protection for beginners 5 days
Max attack ratio (attacker:defender) 20:1 for the first 15 days
Flags Inactive
Scavenging Active
Hauls Active
Stronghold Inactive

Units

Archers Active
Scout system The scout can report troops, buildings, resources and foreign units
Paladin Inactive
Militia Active

Nobleman

Purchased using Gold coins
Max nobleman travel distance 50 fields
Loyalty decrease per nobleman attack 20-35
Loyalty increase per hour 3

Configuration

Tribe member limit 12
Ability to attack tribe members Attacks vs tribe members turn into visits and thus do not deal any damage
Tribe levels Inactive
Account sitting Active
Account sitting restrictions Restricted sitter access after an account has been sat 30 days within the last 60 days.
Free trading Active, time restriction based on the start of the individual player
Support outside tribe Supporting villages outside player's tribe is not possible. Tribe membership is checked on arrival. Support is withdrawn on tribe change.
Ability to select starting direction Active, move to friends enabled
Victory requirements After 130 days, one tribe must hold at least 75% of the player villages for 3 days
Start date Jul 31,2024 16:00